3Ds Max + Vray Studio Scene [Lighting Rendering Caustics]

March 2018

In this tutorial; we're going to render a simple studio scene with simple lighting and caustic setting,
Using 3Ds Max 2015 + Vray 3.0

The basic setting for the scene:

Main Light:

Secondary Light:

Environment: Download any free HDRI image and use it.


  • Ground object:

  • Pot complex material
    • main glass
    • Blend material for the logo

for the logo transparency we used an Alpha Channel in the logo.bmp bitmap
  • Main Glass
  • Logo Blend Material: using the Unrap UVW map Modifire, and Polygon ID

Render Settings:

Just the basics without any GI implemented
Enable Caustics

Final Render:

Published by MaxStart. Latest update on April 26, 2015 at 10:42 AM by MaxStart.
This document, titled "3Ds Max + Vray Studio Scene [Lighting Rendering Caustics]," is available under the Creative Commons license. Any copy, reuse, or modification of the content should be sufficiently credited to CCM (https://ccm.net/).
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