EA Makes Star Wars Battlefront II U-Turn

EA Makes Star Wars Battlefront II U-Turn
Players can now unlock Darth Vader and Luke Skywalker more easily without buying credits.

(CCM) — Video game publisher EA has been forced into a climbdown over the number of credits needed to unlock popular characters in its Star Wars Battlefront II video game.

The company has faced huge criticism because players cannot unlock the most popular players such as Luke Skywalker and Darth Vader without playing the game for about 40 hours per character, or buying credits. Many game enthusiasts have complained that, having already bought the game, they should not be forced to pay more money or play for such a long time before they can access these characters.

But John Wasilczyk, the game's executive producer, has announced that it will now be much easier to access them without having to pay.

"We're reducing the amount of credits needed to unlock the top heroes by 75%," he said. "Luke Skywalker and Darth Vader will now be available for 15,000 credits; Emperor Palpatine, Chewbacca, and Leia Organa for 10,000 credits; and Iden for 5,000 credits. Based on what we’ve seen in the trial, this amount will make earning these heroes an achievement, but one that will be accessible for all players."

He added that the previous credit requirements had been set using data generating when the game was tested, and it is now clear that they needed to be modified.

The change is being rolled out today via an update to the game.

Image: © EA.