WebGL not working, even if already active
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so I have a game web that requires WebGL active. I have done all the steps to get my WebGL active, even restarting the chrome. but when I open the same web, it said that my WebGL is disabled. I have my webGL 2.0 and override software rendering list active.
so is there any wrong with it? thank
edit: also, hardware acceleration in setting > advance is on too
so is there any wrong with it? thank
edit: also, hardware acceleration in setting > advance is on too
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2 responses
David Webb
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Dec 26, 2019 at 01:25 PM
Dec 26, 2019 at 01:25 PM
Hello, have a look at this CCM article on how to enable WebGL on google chrome.
Good luck
Good luck
Duh... The problem is why the WebGL not active, not how to. I have active the WebGL on my chrome. Hardware acceleration, WebGL 2.0 (which before are 'disable WebGL'), and override software rendering list active. The 3 core for WebGL are active but the web that require WebGL said that about please active the WebGL.
David Webb
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Zero
Dec 26, 2019 at 01:39 PM
Dec 26, 2019 at 01:39 PM
Ok, when you made the changes, did you fully close Chrome and then reopen it? You'll need to do this for any changes to become active.
Zero
>
David Webb
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Dec 26, 2019 at 10:00 PM
Dec 26, 2019 at 10:00 PM
I did, since 2 days ago. Yesterday too, close and reopen chrome. But still the same.
And who tag this question as solved while it isn't?
And who tag this question as solved while it isn't?