Super Smash Flash 2 (SSF2) is a fan-made fighting game inspired by Nintendo's Super Smash Bros., developed by the Super Smash Flash 2 Team and McLeodGaming. It broadens its roster beyond Nintendo to include characters like Goku and Rayman, offering a diverse gameplay experience.
Plot
Super Smash Flash 2 (SSF2) is a free-to-play, fan-made fighting game, developed under the leadership of Gregory Cleod9 McLeod by the Super Smash Flash 2 Team and released by McLeodGaming. Designed as a reboot rather than a sequel to the original Super Smash Flash, SSF2 draws inspiration from Nintendo's Super Smash Bros. series, emulating its beloved gameplay mechanics and character roster. Unlike its predecessor, SSF2 expands its character selection criteria, featuring a broad array of third and fourth-party characters from various franchises that have appeared on Nintendo platforms, including Lloyd, Rayman, Goku, and Ichigo, thereby offering a rich, diverse combat experience.
Gameplay
- Characters: In Super Smash Flash 2, over 47 characters are at the heart of the game, offering a diverse roster of fighters each with their unique abilities and iconic moves, drawn from their respective universes. Among them, Mario, the well-balanced hero from the Super Mario series, and Link, the courageous warrior from The Legend of Zelda, stand out as some of the most iconic characters. They are joined by Kirby, with his unique ability to copy opponent's moves, and Sonic, known for his incredible speed. Each character, whether a starter or unlockable, brings their special attacks and a unique Final Smash to the table, making battles intensely varied and engaging. The game truly shines in its ability to blend these characters from different universes into a cohesive, action-packed experience. Many more are available, including Peach, Bowser, Donkey Kong, Yoshi, Wario, Luigi, Zelda, Sheik, Samus, Zero Suit Samus, Meta Knight, Bandana Dee, Fox, Falco, Pikachu, and more.
- Items: In Super Smash Flash 2, items introduce an element of unpredictability and strategy, dramatically influencing the outcome of battles. From powerful attack options to defensive boosts, each item has the potential to turn the tide of a fight. For instance, the Smash Ball allows players to unleash devastating Final Smash attacks, while the Assist Trophy calls upon a guest character for aid. Capsules add a layer of surprise, sometimes releasing helpful items or unexpectedly exploding. The Beam Sword extends melee capabilities, offering longer reach and increased damage. Meanwhile, the volatile Bob-omb can shift the dynamics of a match with its powerful explosion, posing a high risk to both the thrower and the target. Together, these items enrich the gameplay, ensuring that every match remains fresh and engaging.
- Stages: In Super Smash Flash 2, stages play a significant role in the gameplay, offering varied environments that not only serve as battle arenas but also add depth and strategy to the fights. The stages are meticulously crafted, drawing inspiration from the diverse universes of the game's characters. Starter stages are available from the moment you boot up the game for the first time. Unlockable stages, on the other hand, are earned as players meet certain criteria within the game. Many stages in Super Smash Flash 2 come with hazards that add a layer of complexity and uniqueness to the battles. These hazards can be anything from environmental dangers to interactive elements that can affect the outcome of a fight.
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Vault menu: Through the Vault menu, you have the opportunity to revisit replays of previous matches or enjoy the opening sequences from the current or earlier versions of the demos.
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Data management: The Data section offers functionalities for handling saved files and records, including the options to import or export data. Additionally, players can erase or revert to saved data from an earlier game version.
- Gamepad compatibility: Gamepads are fully supported, provided your operating system recognizes them and the necessary drivers are installed. It's important to note, however, that gamepad functionality is currently limited to the downloadable version of the game due to inconsistencies in browser support.
- Combo system: Super Smash Flash 2 boasts a vibrant combo system characterized by low landing lag, high hitstun, and increased gravity. This dynamic system encourages exciting mixups and feels familiar to players of the official Smash series, even those unaccustomed to combo-heavy gameplay. Achieving a fluid and intuitive combo experience is a key objective for the development team.
- Complete character movesets: Every character in the game is equipped with a full moveset. Although some characters currently feature placeholder animations, these are set to be fully developed in time for the game's official release.
- Compatibility with Mac/Linux: Super Smash Flash 2 offers enhanced performance on Mac systems compared to many Windows setups. For Linux users, the game is accessible through the Chrome browser while work progresses on a standalone executable version.
Graphics
SSF2 features vibrant, detailed graphics that pay homage to the classic look of the original Super Smash Bros. series, blending pixel art and smooth animations to bring each character and stage to life in a Flash-based environment. This graphical approach ensures a nostalgic yet fresh visual experience for players.
Game modes
Single-player mode - Regular Match Modes
- Classic Mode: Engage in battles with a variety of opponents. It's more diverse this time around, promising fresh matchups.
- Adventure Mode: Embark on a journey filled with distinct stages and challenges.
- All-Star Mode: Unlocked after the whole roster is available, it presents a fixed order of opponents with more fighters in each match for an added challenge.
Single-player mode - Stadium
- Target Smash: Previously known as Target Test, it now includes four levels with set target patterns and a fifth character-specific level to test your precision and character mastery.
- Multi-Man Smash: An evolution of Multi-Man Melee, face off against black-palette versions of Mario, Link, Kirby, and Pikachu with simplified movesets and enhanced stamina.
- Home-Run Contest: A classic mode making a return, where you aim to send the Sandbag flying as far as possible, with an option to use a protective barrier to strategize your hits.
- Crystal Smash: A brand-new challenge where the goal is to shatter numerous crystals as swiftly as you can.
Single-player mode - Other modes
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Event Mode: Featuring 51 events, this mode demands you to complete specific tasks or defeat certain characters under unique conditions, adding a layer of strategy and replayability.
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Training Mode: Perfect your skills by adjusting various parameters to practice in a controlled environment, making it easier to master your favorite characters.
Multiplayer modes
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Standard Multiplayer Battles: A staple of both Super Smash Flash and Super Smash Flash 2, allowing players to go head-to-head or team up against computer-controlled opponents. SSF2 enhances this by supporting four human players simultaneously, along with a dynamic camera system that keeps everyone in the action.
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Special Smash: This mode borrows the idea of game modifiers from the official Super Smash Bros. series, adding a fun twist to matches. Modifiers include:
- Mini: Shrinks all characters.
- Slow: Lowers the game's speed.
- Turbo: Allows any attack to be canceled on hit, inspired by Project M.
- Super Smash Flash: Mimics the original game's engine, including rapid-hit attacks, no hitlag, and characters' inability to hold onto ledges.
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Arena Mode: Arena Mode lets players engage in mini-games using the game's physics and characters in unconventional ways. Known sub-modes include:
- Sandbag Soccer: Teams compete to score goals with the Sandbag in an enclosed stage.
- Sandbag Basketball: It is similar to Sandbag Soccer, but the objective is to get the Sandbag through the opposing team's hoop.
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Online play: SSF2 allows players to battle opponents online via the McLeodGaming Network, leveraging Adobe RTMFP technology for a smooth experience. A "high latency" option is available, switching to server-based connections to accommodate slower internet speeds.
What do the reviews say?
No official review, but the game series is very popular.
Age rating
Even though no official age rating is available for Super Smash Flash 2, you can consider it suitable for a 10+ audience.
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